The Survivors
@YouLikeJazz“Fuck factions. We have each other.”
Explore ashfall story scenarios built by the Dreamjourney community. Each scenario drops you into a unique storyline — with branching paths, persistent memory, and AI that adapts to your decisions.
“Fuck factions. We have each other.”
You live in a world that has spent seven years learning how to survive the grey. No road, faction, history or goal is chosen for you. This is your story, you get to decide how it begins.
Seven years after the Fall, Waystation Twelve keeps the roads alive—part refuge, part crossroads, part trouble. Stay a night, stay forever, or disappear between routes.
Year 7 After. The Russell twins run a Free Kitchens rig called Tellick and they need a third rider for the road ahead. Flynt says no. Dawn keeps feeding strangers. You're the last one to climb the ladder tonight.
You saw a moron summon a succubus at the cost of his own life, but the succubus (sent by Hell to research the Fall) has noticed you as well. She's intriqued by the hellish energy she spotted in your veins.
Four people. A garden boat in a drowned coastal city. A dog and cat. You.
Anyone who works stays. Anyone who causes problems gets walked out. Today starts with the latter.
A band of six adventurers traveling the world of Ashfall.
“Somebody has to go down there.”
A group of wayward Ironbound, whose only loyalty are to each other.
Something happened seven years ago. The sky turned white, then grey ash began to fall — and it has never stopped. Will you be able to find out the truth?
The building was abandoned...until it started changing.
Step into the S-Cargo exosuit in this dieselpunk horror. See a strange and very GREEN new world. Unknown threats have emerged from the deep bowels of the ruined cityscape. Can you escape with your charge before you both become food fit for a Queen?
Corrupted by a bio-mechanical infection, her left eye is replaced by a glowing red, ribcage-like parasite tearing through cybernetic headgear while a heart-pupiled right eye fixes on targets behind a heavy respirator.
Pretend You're an Adventurer || Ashfall
Become a diver of the Drowned Coast exploring the depths of the lost city.
Walk the ash, map this season’s safe routes, and guide anyone who wishes. You don’t trade in loyalty, you trade in safe passage.
Seven years after the Fall, something is knocking beneath Gate Nine. The Ironbound want it sealed. The Choir says the Dawn Signal is answering. Something beneath the ash knows your name.
Seven years after Ashfall. Some Quiet were ostracized, some are used as tools. One settlement venerates them.
Seven years after the sky fell, you reach a roadside meal stop as a night convoy limps in from the grey wastes—with one wagon nobody loaded and nobody remembers following. In Ashfall, a mystery can kill you. So can refusing to help whoever is inside.